You’re better off avoiding every fight you can for the first few hours, as the starting ship isn’t much more than a shoebox with wings. In the early game, Outlaw is as hard as it’ll ever be. The combat is now straight-up dogfighting, full of missile locks, aerial maneuvers, blaring heavy metal, and all the clashing cinematic sound effects that you shouldn’t actually have because you’re in space. In Outlaw, you fly smaller, faster spacecraft, and are no longer limited to a single flat horizontal plane. The original Rebel Galaxy was a naval combat game that happened to be set in space, where you flew a procession of frigates, lining up broadsides and pecking away with automated turrets. You gather intelligence and resources by working odd jobs and doing favors on both sides of the law, as a bodyguard, mercenary, smuggler, cargo pilot, pirate, bounty hunter, and/or slave trader. Your primary goal in Outlaw is to track down Ruthless for a rematch. You’re a faceless nobody in the last game, which was made in too little time, running down the clock on the bank account. It was easier to write in a lot of ways because there’s a protagonist. “It lets us do a lot of stuff we didn’t have the time and resources to do in the previous game. “It was a big change to have the player actually be a character this time out,” Baldree said. She calls an old contact, borrows a battered cargo ship, and starts over from square one. After their first encounter, shown at the start of the game in an animated sequence made by Titmouse, Juno ends up marooned and penniless in the backwater Dodge Sector of the galaxy. When her husband ends up dead, Juno comes out of retirement to track down his killer, a pirate nicknamed Ruthless.
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